I Built a 3D Blender Clone in JavaScript and It's Actually Usable
Blender.js: A 3D Modeling App in Your Browser
Because apparently making a 1D Minecraft clone wasn’t enough chaos, I decided to build a 3D modeling application inspired by Blender. In JavaScript. In the browser. With full 3D manipulation.
The Challenge
Build a usable 3D modeling interface that can:
- Create cubes of any size in 3D space
- Select individual cubes with mouse clicks
- Move selected cubes around in all three dimensions
- Provide intuitive camera controls
- Actually be fun to use
The Features
- 🎨 Create Cubes: Adjustable size slider to create cubes from tiny to massive
- 🖱️ Click to Select: Click any cube to select it (glowing outline shows selection)
- ⌨️ Keyboard Movement: Arrow keys for XZ plane, Q/E for vertical movement
- 🎮 Mouse Drag: Drag selected cubes directly in 3D space
- 📷 Orbit Camera: Click and drag background to rotate camera view
- 🎯 Grid & Axes: Visual reference grid and axis helpers
- 🗑️ Delete Cubes: Press Delete/Backspace to remove selected cube
- 🎨 Random Colors: Each cube gets a unique vibrant color
How It Works
Built with Three.js for WebGL rendering, the app uses raycasting for precise 3D object selection, orbit controls for smooth camera movement, and a custom transform system for intuitive object manipulation.